We have people who believe anything they read online, and then forget it almost immediately, except in these choice cases. This has resulted in a poisoning of the well of information to the point that the modern Internet is totally unrecoverable. The regular posters, referred to as "owners" from this point on, will flip on any topic and state anything just to stay in the discussion. Particularly Sega-16, but so many others, have zero internal consistency. What was I talking about way back in 2014? Internet forums and social media. "If you lived in a dark age, how would you know?" - A Medieval Literature Professor It is not that power corrupts but that it is magnetic to the corruptible.” “All governments suffer a recurring problem: Power attracts pathological personalities. Present in both, texture warping, pop in, lower detail vehicle models than contemporary 3D Arcade titles.īut, how about that draw distance? Is one better than the other, or is one simply less obvious because of the background color? Saturn Pre-Launch Daytona USA - Flawless PS1 Wipeout On the left we have the rushed Saturn launch game Daytona USA, often pointed to as evidence that the Saturn was "not a 3D system." On the right, we have Wipeout by the legendary Psygnosis, often pointed to as the reason why the Playstation was clearly better at 3D games. At what draw distance does a game become "good" at 3D? We will start with the most obvious examples, popularized by the most emmanently unbiased game magazine ever, Edge/NextGeneration. Popularly referred to all over the Internet as "sprites" or "polygons." Misdirected mathematical assumptions aside, let's focus on something else. One is made with quadrilaterals, the other with triangles. One of these things is not like the other.
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